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3D Generalist - VFX Artist - Mechanical Engineer

DANIEL GRIFFITHS

Sydney based 3D Generalist that specializes in Hard Surface Modelling and Procedural Texturing 

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MY PORTFOLIO

01

MODELLING

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This model shows a nice mixture of hard service detail and organic curves to highlight the details of the cars design.

02

TEXTURING

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All textures used for this model (apart from the tags and logo) have been procedural generated using maya's node based texture work flow.

03

RENDERING

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Using a narrow depth of field I've been able to capture the high quality detail within the geometry and textures of this model.

CLIENTS

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