DANIEL GRIFFITHS
DIGITAL ARTIST

ABOUT ME
I’m passionate about all things 3D — from modelling precision parts for engineering and rapid prototyping for 3D printing, to reworking scan data for use in film, television, and games.
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With a strong eye for detail, I can create new assets or faithfully recreate existing ones to match design specifications or established artistic styles. My experience spans modelling, rigging, and animation in both 2D and 3D, delivering content for commercials, training videos, games, and feature films.
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I also bring expertise in VFX data wrangling, including LiDAR capture, photogrammetry, and the processing and remodelling of large data sets for seamless integration into production pipelines.
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If you’d like to discuss a project or collaboration, please feel free to get in touch.
EDUCATION
BA 3D Art and Animation
Enmore Deign Centre
SKILLS
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Autodesk Maya/Inventor
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Adobe Photoshop/After Effects/Illustrator
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Artec Studio
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Blender 3D
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Microsoft Office
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Microsoft Powershell
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Agisoft Photoscan/Metashape
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Reality Capture
LET'S MAKE SOMETHING!
FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS